pre-requests
- git
- gcc (using xcode in Mac)
- gnu-make
step 1: make MML compiler (vgs2mml)
cd ~
git clone https://github.com/suzukiplan/vgs-mml-compiler.git
cd vgs-mml-compiler
git submodule init
git submodule update
make
./vgs2mml
step 2: make BGM decoder
cd ~/vgs-mml-compiler/example
make
./decoder
step 3: get 東方VGS MML data
cd ~
git clone https://github.com/suzukiplan/Touhou-VGS-MML-data.git
step 4: Make wav file from MML
cd ~/Touhou-VGS-MML-data/data
~/vgs-mml-compiler/vgs2mml BSLOT000.mml BSLOT000.bgm
~/vgs-mml-compiler/example/decoder BSLOT000.bgm BSLOT000.wav
step 5: use MP3 encoder
brew install lame
lame BSLOT000.wav
extra step: how to modify playing options
edit source code, and try step 2 again.
vi ~/vgs-mml-compiler/example/decoder.c
ex) Modify loop count
edit here.
loop 1 time (original)
while (vgsdec_get_value(context, VGSDEC_REG_PLAYING) && vgsdec_get_value(context, VGSDEC_REG_LOOP_COUNT) == 0) { |
loop 2 times
while (vgsdec_get_value(context, VGSDEC_REG_PLAYING) && vgsdec_get_value(context, VGSDEC_REG_LOOP_COUNT) < 2) { |
ex) Disable KOBUSHI:
comment out or delete here.
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